Land is the only thing that lasts, yet it is the very thing that consumes its master. From the humble Village to the defiant High Tower, every expansion is a step toward either glory or collapse. Geography dictates destiny: a Mountain may hide a betrayal, while a Port remains a sanctuary that war cannot touch. Beware the Overextension—for the more you hold, the more you have to lose to the gravity of your own weight.
Building
- Village
- Castle
- High Tower
- Port






Terrain
- Plains
- Forest
- Mountains



