Building and Terrain

Land is the only thing that lasts, yet it is the very thing that consumes its master. From the humble Village to the defiant High Tower, every expansion is a step toward either glory or collapse. Geography dictates destiny: a Mountain may hide a betrayal, while a Port remains a sanctuary that war cannot touch. Beware the Overextension—for the more you hold, the more you have to lose to the gravity of your own weight.


Building

  • Village
  • Castle
  • High Tower
  • Port

Terrain

  • Plains
  • Forest
  • Mountains